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Post by jonbongnojovi on Jul 6, 2012 12:43:19 GMT
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Post by jonbongnojovi on Jul 6, 2012 12:44:14 GMT
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Post by jonbongnojovi on Jul 6, 2012 12:53:47 GMT
[glow=red,2,300]ATTACKING Z1[/glow] Squad X - Suporrt - medics x3 Squad Y - Recon - Support - Medic x2 Squad Z - support x 2 - Medic - Recon x+Y rush A plant 6 to rush tunnel far right (have weapons set up ready so as soon as able spawn and go ) 2 to advance up street to supress and prevent access to A , recon to place tugs at bash of wall on road , support to place lmg on bipod on white boxes behind plant , this will give excellent cover on anybody entering B from street. Other suppor to add additional covering fire from safe place at now extinct A Z to approach B from the left thru the back , watch out for ppls spawning down ally towards B cq flag , frag squad perk would be advised as u can spam b with nades as support resupplies , a well placed tugs will assist in 2 ways of lighting up potential victims in B and covering the alley approach. When atacking B it could be a idea to have a recon place a 3rd tugs behind the wall on street entrance near bus so to additionally provide spots
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Post by jonbongnojovi on Jul 6, 2012 12:54:57 GMT
[glow=blue,2,300]Defending Z1[/glow]
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Post by jonbongnojovi on Jul 6, 2012 12:56:04 GMT
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Post by jonbongnojovi on Jul 6, 2012 12:56:29 GMT
[glow=red,1,300]ATTACKING Z2[/glow]
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Post by jonbongnojovi on Jul 6, 2012 12:57:12 GMT
[glow=blue,1,300]DEFENDING Z2[/glow]
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Post by jonbongnojovi on Jul 6, 2012 12:58:03 GMT
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Post by jonbongnojovi on Jul 6, 2012 12:58:31 GMT
[glow=red,1,300]ATTACKING Z3[/glow]
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Post by jonbongnojovi on Jul 6, 2012 12:59:03 GMT
[glow=blue,1,300]DEFENDING Z3[/glow]
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